Lyquid Strength Platform: Concept to Launch
I oversaw content and fitness product for the launch of the world's leading isokinetic strength platform. Lyquid is a joint venture between Hydrow and Speede, now serving thousands of members. My role spanned content and talent strategy, studio workflows, data and analytics, and the fitness and physiology side: biomechanics parameters, safety triggers, firmware machine behaviors.
Isokinetic resistance is a hard concept to teach cold: unlike free weights, the load responds to how hard you push, easing when you slow down and building when you speed up, and it behaves differently on the lift than on the lower. Getting a first-time member to feel that distinction, not just read about it, took real work at the intersection of movement science and experience design: a calibration sequence and intro workout series built to let members feel the mode's behavior before asking them to trust it. It worked: 86 percent of members completing calibration and the intro workouts confirmed they understood the mode.
We partnered with Svexa, a leading biomechanics and human performance lab, to derive our weight recommendations, then engineered a program-recommendation cascade to keep members on a "happy path" through their macrocycles. I also owned the fitness-product point of view on onboarding and benchmarking for new members, and I still oversee the back-end database for the 300+ movements in our library.
Production at that scale needed real infrastructure, so I built our asset-management workflow from scratch: the pipeline that ingests, tags, versions, and routes every video and metadata asset from shoot to app, plus the QA and QC processes that catch errors in form cues, safety triggers, and movement metadata before they reach a member.






























































